Policies for the games industry in Europe: competitive cultures
 - A growing market and industrial base - Europe has Mavericks & Multinationals - Outline of talk today - Key Qs - One Theoretical View - Another theoretical view - Key stakeholders - Policy Overview - The UK - Other stakeholders - Key policy document.. - Key Policies - TIGA - Specific initiatives - Cont./ - Game Republic - What they do.. - In France.. - French perspective - National Funding Programmes - Funding Criteria - In addition.. - Outcomes - RIAM - Criteria and Outcomes - Education & Skills - Regional Initiatives - Germany - Eire/Republic of Ireland - Key Stakeholders - Policy Arena - Recommendations - European Union - Conclusions - Thanks to....
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Dr. Aphra Kerr Centre for Media Research, University of UIster, Northern Ireland, UK.
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